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Wiley InterScience


Computer Graphics Forum

Computer Graphics Forum

Volume 23 Issue 1, Pages 71 - 83

Published Online: 6 Apr 2004

Journal compilation © 2009 The Eurographics Association and Blackwell Publishing



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Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces
Chiew-Lan Tai 1 , Hongxin Zhang 2,1 and Jacky Chun-Kin Fong 1
  1 Department of Computer Science, Hong Kong University of Science & Technology, Kowloon, Hong Kong   2 State Key Laboratory of CAD&CG, Zhejiang University, P.R. China
Correspondence to   This author is partially supported by the National Natural Science Foundations (No. 60021201, 60203014) and the National Key Basic Research and Development Program (No. 2002CB312102).
Copyright The Eurographics Association and Blackwell Publishing Ltd 2004
KEYWORDS
convolution surface • skeleton • silhouette curve • sketch system • medial access • I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling • I.3.6 [Computer Graphics]: Interaction techniques

Abstract

Abstract
          1. Introduction
          2. Related Work
          3. Method Overview
          4. Convolution Surface ModelAppendix B: Derivative property of polar-form B zier curves

This paper presents a hybrid method for creating three-dimensional shapes by sketching silhouette curves. Given a silhouette curve, we approximate its medial axis as a set of line segments, and convolve a linearly weighted kernel along each segment. By summing the fields of all segments, an analytical convolution surface is obtained. The resulting generic shape has circular cross-section, but can be conveniently modified via sketched profile or shape parameters of a spatial transform. New components can be similarly designed by sketching on different projection planes. The convolution surface model lends itself to smooth merging between the overlapping components. Our method overcomes several limitations of previous sketched-based systems, including designing objects of arbitrary genus, objects with semi-sharp features, and the ability to easily generate variants of shapes.


Submitted April 2003
Revised July 2003
Accepted December 2003

DIGITAL OBJECT IDENTIFIER (DOI)
10.1111/j.1467-8659.2004.00006.x About DOI

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